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Houdini Cookbook

all animation copernicus flip geometry lighting pyro rigging rigid body shading solaris vdb vellum vex
4 recipes tagged "copy" Clear
Cloth Shelf

Small example focused on simplicity showing how to make shelf with clothing. It show how to create points in VEX with necessary attributes for randomizing rotation around axis.

Aug 19, 2026 · 21.0.729 · geometry · by kif
Lops Transforms To Sops

Extract names and transforms from USD objects and apply it to point attributes in SOPs. This allows for rebuilding the same layout in SOPs. This could be useful for converting manual layout to point instances or efficiently importing layout from external application trough USD format.

Nov 04, 2025 · 20.5.584 · solaris · by kif
Equidistant Edge Inset

Takes the boundary edge of a surface geometry and insets copies of it towards the center with equal spacing between iterations. Works best on Convex shapes. This was created because the built-in copy and transform with scale of 0.9 creates uneven spacing as the iteration progresses.

Nov 04, 2025 · 20.5.584 · vex · by snay
Inside Body Fluid Particles

Various particle shapes scattered in volume. Useful for adding details in macro scenes bio scenes. This recipe also show an example on how to randomly copy different geometry to points base on name attribute.

Nov 03, 2025 · 20.5.584 · geometry · by kif