Home Recipes Install About Log In

Houdini Cookbook

all animation copernicus flip geometry lighting pyro rigging rigid body shading solaris vdb vellum vex
2 recipes in "shading" Clear
Random String And Float Values For Materialx Shaders

n Solaris, you can randomize textures and material parameters per instance using Attribute Randomize. Assign string attributes for texture paths and float attributes for values, then duplicate the node with the same seed so strings align with floats, enabling sub‑materials in one master

Nov 20, 2025 · · shading · by Faitel
Simple Water Material

Simple and fast water material for Karma. This material use metalness and doesn't use transmission to optimize for faster render.

Nov 05, 2025 · 20.5.584 · shading · by kif