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6 recipes in "rigging" Clear
Apex Graph With Time Input

This is the simplest example of APEX rig construction that also show how to pass custom inputs to the graph. This setup uses sceneinvoke SOP from Houdini 20.5 with extra animation parms input.

Aug 17, 2026 · 21.0.729 · rigging · by kif
Animate Apex Rig Procedurally

Example on how to animate APEX rig procedurally using Time inside of APEX graph. It also show how to make it work with manual animation created by Scene Animate SOP. It also include several other examples on how to invoke APEX graph.

Aug 06, 2026 · 21.0.729 · rigging · by kif
Simple Kinefx Ik

Simple mechanical arm using KineFX IK and Capture Packed Geometry SOP.

Aug 01, 2026 · 21.0.729 · rigging · by kif
Make Rigs Unique

Let say you have a skeleton and a skinned shape that you want to duplicate bunch of times and then control it as a single rig for example insect leg. This setup take packed duplicated kinefx rigs and make it unique by renaming bones according to packed rig names. See title image for clarification.

Jul 16, 2026 · 21.0.729 · rigging · by kif
Capture Packed Geo

Capture Packed Geo can be tricky to set up right since it does not display an error on attribute mismatch. This example show how to set it up using corresponding name attribute on rig and packed geometry objects.

Jul 15, 2026 · 21.0.729 · rigging · by kif
Apex Blendshapes

Setup of blend shapes using APEX

May 25, 2026 · 20.5.613 · rigging · by kif